Overwatch 2 will have "many" heroes and bigger cards

Overwatch 2 will have "many" heroes and bigger cards

Overwatch 2 was only confirmed during BlizzCon 2019 in November, so we don't know much about it. In a recent interview, assistant game director Aaron Keller and senior writer Michael Chu tried to give fans a better overview of their ambitions for the sequel's story and its new PvE Story and Hero missions. On the PlayStation Blog, Chu said that Overwatch 2 had "a complete story with a beginning, middle, and end," and that its co-op story missions would allow for "a more traditional way of telling a story in the world." Supervision of the universe. The story progression of the Overwatch universe will require new characters. According to Keller, there are "a lot of heroes in the works" that will "fill out the world" and create opportunities for "game mechanics we haven't seen yet."

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Though he can't make any disclosures yet, he added that Sojourn, who has been confirmed as a new playable hero in the game, will be "a critical character coming from the front lines." and "extremely important to the event venue in Overwatch 2." “Overall,” said Keller, “Overwatch 2 will provide players with new gameplay that will change the way we play our heroes in Hero Missions – for example, we like to give the example of Reinhardt's talent called 'Epicenter' where, Instead of a cone effect from his Earthbreaker ability, he becomes an Earthbreaker with a 360 degree effect around him." While the team wants to use new heroes and new gameplay to create new experiences for players and tell more of the story of the Overwatch world, they also plan to use the new cards to great effect. According to Keller, Overwatch 2's PvE co-op mission maps are "almost twice the size of regular Overwatch maps." Also, technological advances mean that "they will show dynamic weather, lightning, explosions, etc." We like to say that our cards are almost another character that helps with Overwatch 2's storytelling." However, it should be noted that progression in Overwatch 2's PvE and PvP is "completely separate." According to Keller, "we don't want gameplay change talents and abilities to give an unfair advantage in PvP. We are always exploring what players can earn in PvE and developing the progression system for that. Our goal is to create a robust and meaningful progression system that drives our hero quests, one that players can play and replay for many hours or make up their primary gameplay after completing the Overwatch 2 story." Overwatch 2 Still it's in its infancy, with no release date, but it should release on Nintendo Switch, PC, PS4, and Xbox One.