Studio ARVORE announces Pixel Ripped 1995

Studio ARVORE announces Pixel Ripped 1995
Hello Gamers The crowd at the huge Brazilian entertainment studio ARVORE has announced the next game in the Pixel Ripped virtual reality saga. This time, the talented team at ARVORE will delight gamers with an unforgettable nostalgic journey back to the year 1995, a historic era for the world of video games, where the first generation of gamers became adults and where games evolved from different environments. 2-bit 16D for 3-bit era 32D spaces. Since the project's inception, there has always been a close connection between the Pixel Ripped development team and the game's fan community, as well as the players who have decided the future of the series. Those who made it to the end of the first game found a time machine that allowed them to indicate their favorite game time. The ARVORE team used this information to decide the time for the second game: Pixel Ripped 1995. The evil Lord Cyblin is back to steal the Pixel Stone, but our hero, Dot, won't let him. That's why Pixel Ripped series creator, ARVORE Art Director Ana Ribeiro, is back at the helm of the Pixel Ripped 1995 development team. Ana and her team are committed to creating another incredible project, designed exclusively for the virtual reality. Players on major VR platforms will experience a magical experience that will transport them into a world of legendary games, classic games, seasonal game references, secrets, and of course, all the 90's gaming challenges. "Thank you "Because of the success of the first game, we can dedicate more resources and have much more experience to create a game that is an even more innovative and crazy nostalgic adventure. The year 1995 also allows us to refer to Great gaming classics and a whole new world to explore." says Ricardo Justus, co-founder of ARVORE. Meanwhile, the original 1989 Pixel Ripped game continues to win awards and be recognized at some of the world's most famous art and interactive game festivals. The game recently won the "New Face Award" at the 22nd Japan Arts Festival. Ana and other members of the ARVORE team will attend the festival in Tokyo to receive the award, which is being held at the National Museum of Emerging Science and Innovation (Miraikan), where the game will be broadcast from June 1 to June 16. . Additionally, the game was selected at the 2019 SIGGRAPH conference from July 28 to August 1 in Los Angeles, where Ana will speak about the development of the game. At the BIG Festival 2019 in São Paulo, Pixel Ripped 1989 received four award nominations. , including the best results, the most innovative, the best Brazilian game and the best virtual reality game. "Back in 2014, when Pixel Ripped was just a collegiate project, I never imagined it could go this far. I'm so grateful to be able to continue working in the universe." Pixel Ripped thanks to ARVORE and all the support from the fans of the game. I look forward to sharing with the community the even more amazing things we're cooking up for Pixel Ripped 1995," said Ana Ribeiro, ARVORE Creative Director.

About Pixel Ripped 1989

Pixel Ripped 1989 is a crazy tribute to the past of gaming. The player will take a trip to the video game screen and beyond. Installed at the age of 8-bit consoles, this game of the game follows the adventures of Dot, a video game character threatened by Cyblin Lord, a villain capable of crossing the barrier between the game world and real life. . In Pixel Ripped, the player lives Nicola, a sophomore who has to help Dot save the two realities from this threat, face challenges in the 2D world of the retro game, while distracting an angry teacher and running away from the dreaded El. Director of the World College in 3D. Ana Ribeiro, a Brazilian developer born in Maranhão, started working on the game in 2014 while studying in London. Game development was a long journey for her that she never gave up on. In 2017, Ribeiro joined the ARVORE team as a project manager to co-develop the game. With this partnership, she finally managed to finish the project. From the beginning, the reception of Pixel Ripped 1989 has been very positive. The game has received funding from Oculus and awards from Intel and the Indie AMAZE Festival, as well as from IndieCade, Proto Awards and VR Awards 2018. Recently, the marketing team Microsoft Windows Developers came to São Paulo to make a documentary about Ana and his history as a developer. The studio plans to create several chapters that will visit various moments in the history of the games. PS Store:
https://store.playstation.com/en-us/product/UP4906-CUSA12322_00-6663429942732996?smcid=psblog%3Ablognav%3A%3Aps-blog-blog.us.playstation.com Tienda Oculus:
https://www.oculus.com/experiences/rift/415780415213995/ Tienda de vapor:
https://store.steampowered.com/app/577530/Pixel_Ripped_1989/ Para obtener más información, visite http://www.pixelripped.com o Arvore.io.

About ANA RIBEIRO

Brazilian Ana Ribeiro is a pioneer in the development of virtual reality games. Born and raised in Northeast Brazil, she earned local and global recognition for her creativity in VR game development, multiple awards, and charging the 2016 Olympic Flame with a VR headset. Ana has a Masters in Game Design from NFTS UK and a Diploma in Game Programming and Psychology.

About ARVORE

ARVORE is an immersive narrative studio founded in 2017 by Ricardo Justus, Rodrigo Terra and Edouard de Montmort. Based in São Paulo, Brazil, ARVORE brings Brazilian creativity to exciting new media, focusing on creating, producing and developing the highest quality experiences and games for all immersive platforms. , including virtual reality and augmented reality. .