Is the Xbox winning the console war with the developers?

Is the Xbox winning the console war with the developers?
As long as Xbox and PS continue to compete as rivals, the console war will continue to rage. Fans of both sides will celebrate the successes of their favorite material and even point out the slightest misstep from the competition. There's more to the game than its tribal fans, though, and while gamers still have a lot to discuss, it seems like the Xbox is moving forward in the eyes of some developers. The latest creatives to join the Xbox camp are Avalanche Studios, the developer of the beloved Just Cause series. Throughout the current year's Xbox and Bethesda showcase, which took place at E3 4 in June, one of the most surprising reveals was the exclusive title of Contraband and, like most of the games on display, will also be released on Xbox Game Pass on the first of the days. . Speaking to GamesIndustry.biz, Avalanche CEO Pim Holfve explained that the allure of working with Xbox is not just about money, but more about fun. “We entertain a lot of people,” Holfve said, and Avalanche, it seems, already knows how powerful Xbox Game Pass can be. XNUMX years ago, the company launched theHunter: Call of the Wild, and to this day it still has close to a million active users, many of whom come from Game Pass. “Xbox Game Pass was great in that we were able to reach significantly more players. It's a good way for people to try it. "However, money will always influence, not only revenue from the Games Pass service, but also DLC payments. Holfve goes on to say that Game Pass gets people interested in the game, then he encourages them to try the extensive catalog of expansions and DLC add-ons, adding that "the business model is really working in our favor."

One developer is not enough to win a war

No matter how much Avalanche wants to celebrate their new partner, one investigation isn't enough to put the Xbox army ahead of PS. Avalanche isn't the only one to prefer the way Microsoft is leading its charge with Xbox Game Pass from the start, and if certain reports are to be thought, smaller developers may find it easier to join the Xbox ranks as well. As reported by PushSquare, multiple independent authors are not satisfied with Sony's approach to running its PS Store. Sony's market generally seems to favor AAA megahits, an approach that can reportedly lead to delays in getting sales numbers and can make delivering your games nearly impossible if you're not a household name. But that's it when you're listed on the PS Store, a task that itself can require you to go through multiple stages with difficult approval processes. As one anonymous developer explains: "Over time, you start to understand where everything is, but it's probably just from reiteration, or in our case, internal documentation that we wrote for ourselves. To serve as a reference for other members of our team."The hard enough thing about it is simply having to jump between the different portals to achieve the common purpose of whatever you might be working on."The developer went on to explain that this complicated approach persists when you just want to patch your game."You go to a portal to submit the patch, open a program on your computer to download the patched version for Sony to check, then you need to go to a separate portal for the next steps in order to follow the process , then it returns to that original portal for ancillary steps, returns to the preceding portal, and then sets its approved solution live.

El protagonista de Achicoria (un perro) se sentó en un banco junto a un gran pincel rodeado de flores.

Indian movies like Chicory: A Colorful Tale are a huge platform boost (Image Credit: Greg Lobanov / Finji) If it's really that complicated, it's amazing that developers continue to support the PS platform. Especially when, as a comparison, on Xbox everything is done in one portal. Indie games don't really sell as well as AAA games, but they shouldn't be ignored. The studios behind these titles offer new and experimental experiences that you probably won't find in successful studios (Did EA or Activision ever release Chicory: A Colorful Tale or Celeste?), and they do too. free. If Microsoft builds a stronger working relationship with these developers through simpler processes, Sony's small game infantry could soon drop out.

Players caught in the crossfire

Unless you're a developer, you're probably wondering what impact this has on your gaming experience. Sure, the developers have it easier on a console, but does that affect the final experience enough to trade your PS5 for an Xbox Series X? Well, if you're an indie game enthusiast playing on a Sony machine, you may have to pay more and wait longer for fixes than competing hardware due to the complexity certain developers have with the platform. (Like not being able to simply download patches or issues to include in sales.) Players of blockbuster games on PS may also feel at a disadvantage compared to those on Xbox, who can pay a fraction of the cost of a game each month to enjoy a huge library of new and old titles via Game Pass. If more developers see the benefits of Avalanche and join the Xbox service, that could also mean fewer games on your PS5. Xbox enthusiasts also have reason to fear Microsoft's dominance over developers. If your side gets too far ahead, it will possibly lead to a monopoly that will stifle creativity and increase costs for players. The only thing standing in the way is that Sony is fighting back and leading a competition. These reports of developers preferring the Xbox system, coupled with recent player outrage over PS's approach to PS5 exclusives and Ghost of Tsushima's next-gen update, might not tip the balance of power immediately. But if they continue, Sony could lose ground. Hopefully the tech giant can shake off any complacency that may have come from the PS4's dominance as it affects the entire gaming ecosystem. If Sony keeps losing the battles, it could probably lose the war. Today's best Microsoft Xbox Game Pass Ultimate deals