Dying Light 2 developers are working on New Game Plus and a photo mode

Dying Light 2 developers are working on New Game Plus and a photo mode

Dying Light 2 developer Techland is working on bringing a photo mode and a New Game Plus mode to the game.

In an interview with Game Informer, the game's lead designer, Tymon Smektała, talked about some of the game's most fan-requested features, including New Game Plus, a photo mode, and even additional difficulty levels to choose from. According to Smektała, "these are certainly things that are currently on the table and being worked on."

Smektała declined to elaborate on these plans, telling Game Informer, "I don't want to go into too much detail here," but added that "pretty soon people will start to see these things added." one way or another in the game.

"Coming soon" isn't the most accurate timeline we could have wished for, but it's more accurate than a tweet from the game's official Twitter account in early March, which said "NG+ is an option we're seriously considering, but it's too early to promise anything yet.

Dying Light 2 was only released last month, on February 4, 2022, on Xbox One, Xbox Series X/S, PS5, PS4, and PC. In our test, we gave it four stars out of five, calling it "undoubtedly one of the most ambitious zombie games ever made."

Analysis: much more to come

Techland previously committed to five years of post-launch support for Dying Light 2, so New Game Plus and a photo mode are just a few of the many post-launch points of interest for Dying Light 2 players.

Announcing its post-launch support plans, Techland said it would include a mix of free and paid content, from "new stories, locations, in-game events, and all the fun stuff you love."

It all starts at the exit, but that's just the beginning! We plan to continue improving the game with DLC, challenges, stories, events, and more for at least 5 years, and that's a minimum! You sure won't get bored! #DyingLight2 #StayHuman pic.twitter.com/ppJvu2G1smJanuary 25, 2022

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We already know there will be a DLC story in June, with a second to follow at an unspecified date. In a recent interview with PCGamesN, Smektała told players to "expect the unexpected" from the DLC.

"That's something we want to do with post-launch support," Smektała said. “We want to surprise people. We want to create emotional anticipation for our players. What will they release next? The plan is not to make the content too formulaic. The idea is that each new game surprises you, that it seems new to you, that it seems new to you, because we believe that this is the way to engage the players.

Smektała explained this in his conversation with Game Informer, saying: "We don't want to fall into this repeating pattern where players will know what to expect from us' and that, even though there's been 'a lot of speculation online about what it will be', nothing to that's been "close to the mark."

Smektała confirmed that the story DLC takes place "alongside the main events" of the game, rather than extending the narrative beyond the main game's ending.

It's something that could change in the future though, with Smektała saying: “At some point, we'll start adding to the events that happened at the end of the game. We have some ideas. On paper, as implemented at the moment, it looks promising, but it will certainly be a challenge.

(*two*)