Mark Zuckerberg reveals wild AR plans at Facebook Connect event

Mark Zuckerberg reveals wild AR plans at Facebook Connect event
At the Connect event, Mark Zuckerberg's keynote speech detailed his plans for a metaverse that mixes the real virtual world that allows people to connect anywhere in the world, using devices like the Oculus Quest 2 headset, Ray-Ban smart glasses Ban Stories and now Project Cambria. Users will be able to create AR beacons connected to real-world locations to create art and storytelling, play table tennis or chess with players who aren't physically there, and interact with digital objects that react realistically to the user's movements. Right now, Facebook's (now called Meta) plans are looking a lot more like science fiction, but Mark Zuckerberg is hard at work explaining how his Horizon VR and AR platform can bring those ideas to life. However, his cautious formulation reveals that this interconnected future is still uncertain.

Analysis: "It seems science fiction"

Mark Zuckerberg outlined a world where holograms will be by our side at concerts and where people can work together in digital offices despite being thousands of miles apart. Listening to her speak, it's hard not to be surprised at the world that could be. But the problem is that while aspects of this built-in metaverse already exist, the key pillars that will support most of Meta's vision seem to still be a decade away. The technology we have isn't here yet, and while we may start to move in the direction Meta indicates, the entire keynote is littered with speculation that leaves us wondering why we bothered connecting.

An image of AR Pizza labeled on a fountain in a city

(Image credit: Facebook) To be fair, it wasn't all speculative. Meta understands that it will take a huge collaboration to bring the Metaverse to life, and has announced plans that it can implement over the next year. To help bring more creativity to the AR field, Meta detailed plans to create formal courses as a first step, and showed off core apps that will bring AR to your legacy devices, such as an app that can be pinned to piano keys for teach people to play your favorite songs. But on the way to the Metaverse, these developments are like the equivalent of running an inch in a marathon; there is still a long way to go. At some point we will have to walk those first few inches, but did we really need a 1,5 hour event to explain what we could have in 2032 instead of focusing on what comes next? 2022? When the dream is so speculative, there will be plenty of people - including us - who can't help but think that this presentation would have been a better fit to fulfill as we head down the path of the metaverse; when it sounds a lot less like science fiction than science fact. The best offers of virtual reality helmets of the moment