Intel XeSS shown with Hitman 3, and rival Nvidia DLSS looks promising

Intel XeSS shown with Hitman 3, and rival Nvidia DLSS looks promising
Intel showed off its XeSS feature, which is Team Blue's equivalent to Nvidia DLSS, by posting images of some games that use scaling technology, namely Hitman 3 and The Riftbreaker. At Intel's recent innovation event, the company confirmed more details about its new Arc Alchemist desktop GPU, which will indeed be powered by 512 EUs (execution units) and 32 Xe Cores, and as Tom's Hardware l 'found out, Intel too. shared video footage of the above. games with illustrative XeSS scaling comparisons. The problem is that the clips are uploaded at 1080p; however, Intel will apparently provide proper 4K resolution video at a later date, and the comparison images shown are native 1080p, as opposed to 4K with XeSS technology.

Intel XeSS shown with Riftbreaker

(Image credit: Intel) Obviously, we have to keep in mind that Intel's store windows will be designed to make the technology look good, but even so, the results are seemingly impressive at first glance. Along with these promising glimpses of how XeSS is performing well in these pre-launch days, there's another sign that Intel is serious about bringing this oversampling technology up with the start of the program: XeSS DevMesh. It's a way of giving developers a chance to show their interest in integrating XeSS into their games, setting the stage for developers to catch up with the technology as soon as possible.

Analysis: Perhaps the success of XeSS is in the cards?

So it's pretty clear that XeSS looks promising, and efforts to onboard developers and use scaling technology are certainly welcome. Perhaps the most exciting thing about XeSS is that it theoretically takes the best of both worlds compared to its rivals Nvidia DLSS and AMD FSR. Meaning, that this is an open standard like the last one, and not a (closed) proprietary issue like Nvidia's effort, but mostly, XeSS works with AI like DLSS, while FSR doesn't, and machine learning (AI) is not. involved in AMD's software scaling tricks (but note that Team Red's goal is to achieve something that works well on all hardware and even older graphics cards, from quite a different perspective). In short, the hope is that XeSS can generate a powerful combination that delivers AI scaling results comparable to DLSS 2.0, the second generation of Nvidia technology, while still maintaining the openness that AMD offers (and not just in AMD's own GPUs). Intel, but also AMD and Nvidia, although this will work better on Team Blue graphics cards, naturally.) The key word here is power, of course, and we're not quite sure how this third climbing horse will actually pan out. Time will tell. These early glimpses apparently offer plenty of reason for optimism, and the fact that XeSS is already working on a big name title like Hitman 3 is a good sign, as is this early access program to get more developers involved. The best graphics card deals right now