Hitman 3 is better on Xbox Series X, as Microsoft's console finally beats PS5

Hitman 3 is better on Xbox Series X, as Microsoft's console finally beats PS5

Xbox Series X owners will be happy to know that Hitman 3 is the best on Microsoft's console. The game has a slight advantage over the PS5 when it comes to resolution and in-game shadow quality, which means it's a rare win for Microsoft's console in what will likely be a long time coming. list of inevitable comparisons between the two systems on the following. some years. Graphics experts Digital Foundry have revealed that Hitman 3 runs at native 4K resolution on Xbox Series X, with ultra texture quality and near-solid 60fps. The PS5, on the other hand, tops out at 1800p and has lower shadows compared to the Xbox Series X, but doesn't show any drop in frame rates. This might not seem like a big deal to some, and unless you have the two versions side by side, it probably is, but if you care about having the best version of Hitman 3 on consoles, the Xbox Series X is just itching. to the PS5 this time. . But what about Microsoft's most affordable Xbox? Well, the Xbox Series S runs at 1080p, with high texture quality and lower quality shadows. You'll still get a near-perfect 60fps experience though, so it's a decent result for the underperforming machine.

Play catch up

As mentioned above, the Xbox Series X hasn't performed very well in previous comparisons against the PS5 in cross-platform titles. Although the Xbox Series X outperforms the PS5 when it comes to raw technical specs (the PS5 has a faster SSD), it generally underperforms when it comes to cross-platform builds. Launch games like Assassin's Creed Valhalla and Dirt 5 were much more stable on the Sony platform, while Xbox Series X versions were prone to screen tearing, weird graphical bugs, and sudden drops in frequency. images. According to The Verge, Microsoft did not allow developers to submit games for Xbox Series X certification until June, after providing an update to its Game Developers Kit (GDK). This has led to many developers gaining access to PS5 dev kits before getting their hands on Xbox builds, which could explain why the Xbox Series X hasn't hit the heights expected. Sony's development tools have also been praised in the past for their ease of use. But that is not all. Microsoft also revealed that it is behind schedule on its console while it waits for AMD to fully support RDNA 2 on the Xbox Series X. Xbox manager Phil Spencer told The Verge Set Top Box podcast: “We were a little bit later than that. competition because we expected specific AMD technology on our chip. "

Rocket fuel

Despite the slow start to the Xbox Series X, the console has enjoyed more flexibility when it comes to developers adding 120fps support to older titles. Rocket League developer Psyonix noted that the process is apparently much easier on Xbox due to how backwards compatibility works, but much more complicated on PS5. Psyonix told Eurogamer last year: “Enabling 120Hz on Xbox Series X | S is a minor fix, but enabling it on PS5 requires a fully native port due to the way backwards compatibility is implemented on the console, and was unfortunately not possible due to our focus elsewhere. "Call of Duty: Warzone is another example of a game running at 120fps on Xbox Series X but not on PS5, although the latest Call of Duty: Black Ops Cold War has that option available. The best Xbox Series X deals from today