Halo Infinite Gameplay Trailer, Release Date, Xbox Game Pass, and What We Know

Halo Infinite Gameplay Trailer, Release Date, Xbox Game Pass, and What We Know
Halo Infinite is the long-awaited next entry in the series on Xbox Series X. After being revealed in 2018, Halo Infinite has finally been revealed, with a new trailer showing us 8 minutes of gameplay. This is 343 Industries' third Halo game, following Halo 4 and 5. Halo Infinite has been confirmed to be coming to Xbox Series X, Xbox One, and PC, and will be available on Game Pass from day one, which is a big deal. business. Halo Infinite is set to release in late 2020. Here's everything we know about the game so far.

Halo Infinite: key facts

Halo Infinite release date

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(Image credit: 343 Industries) We now know that Halo Infinite will arrive in late 2020, to coincide with the launch of Xbox Series X (albeit a cross-generational title). Microsoft has given a "Holiday 2020" release window, so we expect the game to release, alongside Xbox Series X, between October and December 2020. We believe a November release date is highly likely, as it is when Microsoft already released new consoles. But from the Xbox play store, no further information has been revealed. It's a bit more than we've expected since the last Halo title, Halo 5: Guardians, back in 2015, but we don't blame Microsoft for making sure they have the goods for a relaunch. console. Absence makes the heart fonder, after all.

Halo Infinite game

The main event for the Xbox Games Showcase in July 2020 was the gameplay reveal trailer for Halo Infinite, which you can watch above. You'll see very traditional Halo-look gameplay in action, with green and familiar environments, as well as iconic weapons and vehicles from the series, including the Warthog. It's reassuringly Halo-like, but it has an advantage in terms of presentation compared to older games. We see something called ``TacMap'' in action, which suggests somewhat open world-looking gameplay (as well as an upgrade option), and battles with the Outcast, the main antagonists of Halo Infinite previously. seen in Halo Wars 2. We also see the grappling combat revealed, which allows you to pull enemies towards you. It's a nice showcase of what the console is capable of, and a most exciting trailer for 343 Industries.

Halo Infinite Trailer

Microsoft kicked off its Xbox gaming showcase for the Xbox Series X with an impressive CG trailer for Halo Infinite, followed by the above gameplay demo. The first trailer shows the Master Chief's Mjolnir armor being reforged. Check it out below: Also check out the Halo Infinite 2019 E3 teaser below, in case you missed it: Halo Infinite was officially announced at Microsoft's E3 2018 conference, with the trailer below.

Halo Infinite Box Art

On July 22, before the Xbox Series X games unveiled, Microsoft revealed the game's box design - this is what it looks like in its entirety. It's a very nostalgic style, depicting the Master Chief in a very traditional Halo ring.

(Image credit: Microsoft)

Halo Infinite news and features

Lessons from the Master Chief Collection
In an interview with Polygon, Xbox boss Phil Spencer said that Halo Infinite could see a structural change from previous Halo games; instead, he was inspired by the Master Chief Collection and suggested that we might see the release. of Halo Infinite as part of an overall collection, “There was a lot learned in the study about what it really means to have a collection, the kind of Halo story, stories, and experiences in a Halo world, user interface, and game platform. Halo. -shape," Spencer told Polygon. "When 343 went through this journey, they saw some of the benefits of not requiring our customers to make a decision between 'Do I want to play this or that? games are almost in competition with each other you see this with some of the annualized franchises, which clearly Halo is not annualized, but you see where you spend a lot of energy trying to move customers who are already playing your game to a new version of your game. I think as the game has evolved there's a view of 'our customers are our customers and we have to respect them where they are' It's similar to our Xbox post, and I think you'll see it in the way Infinite is talked about, even in the structure of what the game itself is." Halo Infinite spoilers come from an unlikely source
Seasoned Halo fans may have discovered some important details about Halo Infinite before Halo Infinite gameplay was revealed. But this information was not collected from data mining or leaks, but from toys. Mega Bloks recently revealed its Mega Construx Halo Infinite line, which features characters you'd expect to see like Master Chief and UNSC Marines. However, fans on Reddit have noticed that the toyline also appears to be revealing spoilers for Halo Infinite's story (via Eurogamer). You can see the spoilers here. Forbidden are antagonists
The official Halo Twitter account posted a teaser for the Halo Infinite story that teased the outcast's arrival before the Xbox Games Showcase confirmed it. The tweet included a video of a broadcast, with a clothed voice saying: "The hour is coming. Forces are occupying the ring. In a few hours it will be under our control. Humanity will burn. Brazen defiance will be anything but a I remember. No more prophets. No more lies. We stick together, brothers 'til the end. We are his will, we are his inheritance, we are the outcasts." Check it out below:

SIGNAL DETECTED pic.twitter.com/LNQcoc4spA June 24, 2020 Xbox Series X SSD will make a "big difference" for developers, says Halo Co-Creator
Speaking to VGC, former Bungie art director Marcus Lehto explained that the Xbox Series X's custom SSD will give developers much more freedom. "It will make a big difference," Lehto told VGC. “This will open the door for bigger content that can be delivered much faster. Players won't be waiting on loading screens and we won't have to hide loading behind the scenes and that kind of thing. “It will just help make things a lot more transparent and seamless for the player when it comes to their experience on those consoles. "I'm really excited about this because it's one of the things that's really hard for us, especially right now: managing these old platforms." We can't wait to see how Halo Infinite developer 343 Industries harnesses the power of this SSD, even if it doesn't pack as much power as the PS5's super-fast SSD. Covid-19 update
Halo Infinite developer 343 Industries is working from home to deliver the game in time for its late 2020 release date. The developer revealed in a blog post that due to issues related to Covid-19, Microsoft has asked to the studio to work from home, but the team continues to work remotely on Halo Infinite to deliver the game to your window. planned release. "We are removing all obstacles in our way and doing good monitoring, but we must be aware of our current limitations and understand that the coronavirus situation may get worse before it gets better," the article read. Blog. "Rest assured that each of us is doing everything in our power to continue to develop and deliver quality Halo experiences as we adjust to this new way of life."

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(Image credit: 343 Industries) Halo Infinite will be a cross-generational title
While the release of Halo Infinite will coincide with the release of the next Xbox console, Xbox Series X, the game will also be playable on current generation Xbox One, Xbox One S, and Xbox One X consoles. Halo Infinite will, without a doubt, it will look better on your new hardware, at least if you're lucky, but at least you shouldn't be missing. However, Halo franchise director Frank O'Connor put to rest his fears about the difference in quality, saying at a Halo Outpost event in Orlando (July 2019) that "Xbox One will not be a second citizen ". zone" (via GamesRadar).

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(Image credit: 343 Industries) Multiplayer
Halo Infinite, and all subsequent mainline Halo games, will include split-screen cooperative multiplayer. Bonnie Ross, head of 343, confirmed the news in February to DICE 2017. The decision to remove split-screen co-op from Halo 5, in favor of an online-only version, was criticized by fans as it was a core feature. of Halo that had been around since the release of the first game. in 2001. Ross said the removal of Halo 5 was "painful", adding that it "erodes trust with the community". Lots of lessons from that, and she would say for any FPS to come, we'll always have split screen going forward. Despite this, franchise coordinator Frank O'Connor has confirmed that the studio will not abandon the cooperative systems first introduced in Halo 5. These systems included the ability to drop in and out of the game at will, at will. players cooperative play and specialized gear for the different playable Spartans in the campaign.After the troubled launch of The Master Chief Collection in 2014, Bonnie Ross told Game Informer (via IGN) that all Halo games will have some sort of beta before the official release. This is to ensure that many of the issues that plagued The Master Chief Collection's multiplayer are not repeated. After the successful betas of Halo 5 and Halo Wars 2, there is no reason to think that the studio would suddenly change its mind about Halo Infinite.It has not yet been announced if the beta will be available to everyone, or only to those who will receive a code by purchasing a different game.

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(Image credit: 343 Industries)