Activision Blizzard's library of games disappeared from GeForce Now shortly after the game streaming service's official launch, but it sounds like it might be Nvidia's fault after all, in terms of the misunderstanding over terms of the deal between the two companies. At the time, Nvidia hadn't really explained why all Activision Blizzard titles had been pulled from the service, but in a statement, it noted that this was "at their request" and that it was "unfortunate." However, Nvidia told Bloomberg that the reason for this decision was a misunderstanding because it believed that the agreement with Activision Blizzard regarding its participation in the GeForce Now beta also applied to the initial service trial period after launch. (in other words, the first three months of the online launch). That obviously wasn't the case, and Activision Blizzard wanted some sort of commercial deal (which sounds pretty reasonable, let's face it) before proceeding with the full release of GeForce Now, and that didn't happen. It is not produced, which is why the publisher requested its library of games to shoot. It seems like a pretty big oversight, one way or another, but it may give some hope to GeForce Now subscribers, those who signed up to play. games like Call of Duty, Sekiro: Shadows Die Twice, Overwatch, World of Warcraft, and many more, some are hoping the issue will be resolved. When Nvidia first announced that the games had been discontinued, the company said it hoped to "work with Activision Blizzard to revive these games and more in the future." Nvidia echoed this sentiment in another statement released by Bloomberg: "Recognizing the misunderstanding, we have removed the (Activision Blizzard) games from our service, in the hope that we can work with them to reactivate them, and more, in the future."