Fable 4's fight could look like The Witcher 3, and we breathe a sigh of relief

Fable 4's fight could look like The Witcher 3, and we breathe a sigh of relief

The upcoming Fable reboot, or Fable 4 as it's colloquially known, sounds better and better, as we learn that a developer from CD Projekt RED (The Witcher series, Cyberpunk 2077) will be working on the fighting game of the system. As PCGamesN reported, game designer Paweł Kapała is leading the fight at developer Fable Playground Games, with his LinkedIn page confirming that the role is to "design and implement combat at Fable." While the shadow of Cyberpunk 2077's failed launch and poor last-gen console performance make us hate making too many comparisons there, Kapała's previous role at CDPR has seen him work on weapons and melee, as well as combat. weapon balance, having previously worked on "boss fights" in The Witcher 3. When it was first announced that Playground would be developing the Fable reboot using the Forza engine, there was a general sense of shock that a well-known developer mainly because of racing games it's launching into a fantasy RPG, a potential delay that made it hard to predict. . the final result. However, it's clear that Playground has also made some smart hiring decisions for the game, given that The Witcher 3's sword and spell fighting genre, one of the best-selling video games of all time, would be a perfect model for a game of fables

A fable to remember

The Witcher's combat systems are based on a combination of melee weapons and ranged and area-of-effect spells that can warp time, spew fire, push enemies back via telekinesis, and more. Looking at the spells used in Fable 2, for example, it's clear there's a shared DNA, with game time control, hell, and surge of force closely resembling the spells already Yrden, Igni, Aard in The Witcher described above. Xbox head Phil Spencer seems convinced that Playground can do the Fable franchise justice, and there are many aspects of the Forza series, like its dynamic weather system or beautifully rendered landscapes, that could make the world of Fable 4 spectacular sand. Let's also not forget the caliber of the game's writers, including the lead mission designer for the Borderlands series, a level designer for GTA 5 and GTA Online, and a host of writers who have worked on Batman: Arkham. Knight. With Playground contributing its expertise in developing open-world games, and combat benefiting from the help of game designers who have worked on some of the best combat systems in the game, systems very compatible with Fable games of years past. . are in place to make Fable 4 a reboot worth getting excited about.