Control, Remedy Entertainment's supernatural thriller released earlier this year, will launch on Next-Gen consoles. In an interview with PlayStation Magazine, members of Control's development team explained that they were working to integrate the game into the PS5 and Xbox Scarlett project, and that developing capabilities material would revolutionize the titles they created. Lead programmer Sean Donnelly enthused about the greater freedom of developers with more powerful hardware: "With the added burden of a detailed destruction system, we can say that we are reaching the limit of what could be achieved on older processors." When it comes to the PS5, faster hardware is always appreciated and will make life easier in the short term. "But it's the new SSD that really stands out, streaming will become something we won't have to worry about as much and that will free up additional processor bandwidth." Lead graphics programmer Latu Aalto also spoke about the next-gen console's traceability, claiming it was a "fundamental change along the way." approach computer graphics.