AWS craves a bigger slice of the gaming pie

AWS craves a bigger slice of the gaming pie

Amazon Web Services (AWS) has announced a new set of tools and services to help support and accelerate game development.

As explained in a new weblog post, AWS for Games brings together a variety of first-party and third-party services that meet the needs of a variety of development use cases and project sizes.

The portfolio would include products that support each of the 3 primary stages of the development process, from designing and running a game to implementing new features post-launch.

AWS for gaming

According to AWS, moving development workloads from on-premises infrastructure to the cloud has many benefits, including the ability to hire a global team and incorporate powerful virtual desktops for developers.

Once an investigation has launched your game, AWS for Games will help examine player behavior and provide new features, in addition to managing a flexible server infrastructure to support online gaming.

Along with the launch of AWS for Games, the organization also announced a preview of Amazon GameSparks and the general availability of AWS GameKit. The former is a fully managed service that helps developers incorporate back-end features like player authentication and mail, while GameKit makes it easy to fine-tune these features.

“Cloud adoption has transformed the way games are created, distributed and played,” said Bill Vass, Vice President of Engineering at AWS. "Game developers continue to accelerate their journey to the cloud, build games faster and run them with continuous updates, while growing their player base and engagement with the game."

"With the launch of AWS for Games and new services and solutions announced today, service customers can accelerate this transformation with solutions that address the highest priority workloads and continue to push the boundaries in areas like game analytics, online operations, alive, artificial intelligence and machines learning..”

AWS already has a long list of the game service's top customers, including authors of Fortnite, LoL, Borderlands and other popular titles. But with its new set of tools, the company tries to break into all levels of the game development pipeline.