AMD takes Nvidia photos with Extended FidelityFX Toolbox and GPUOpen

AMD takes Nvidia photos with Extended FidelityFX Toolbox and GPUOpen

AMD has announced the relaunch of GPUOpen, which now has a new website and four new FideltyFX effects optimized for AMD Navi graphics cards. GPUOpen, which AMD debuted in 2016, is a collection of open source GPU technologies and specifications that developers can use in game development. The company announced today that it has revamped the four-year-old website with a "modern look," providing developers with an easy-to-use resource for accessing its GPUOpen tools and technologies, as well as tutorials and examples and presentations to celebrate the launch of the With the long-awaited redesign, AMD has announced that it will also release new GPUOpen tools and technologies every day this week. These RDNA-optimized effects will provide developers with more advanced tools for implementing high-quality post-processing game effects, and will exist unlike Nvidia's more unique GameWorks technologies like PhysX and HairWorks.

Eyecandy everywhere

The bulk of the program is the extension of the FideltyFX toolkit, which was introduced last year with Content Adaptive Sharpening (CAS). AMD added four new effects today, including Stochastic Screen Spatial Reflections (SSSR), Combined Computing Adaptive Ambient Occlusion (CACAO), Luminance Preservation Mapper (LPM), and Single Pass Subsampler (SPD). As announced by Team Red, SSSR will enable high-quality reflections with minimal overhead, CACAO will help improve the appearance of objects based on their exposure to ambient light, LPM will deliver superior HDR and content with a wide color gamut for gaming , and SPD generates MIP texture levels using asynchronous computation for optimal performance. Additionally, AMD has released two new demos, which are available to download today. The first, FEMFEX, is Team Red's open source CPU library for deformable physical materials that "allows game developers to take physical realism to the next level," while TressFX will enable GPU-accelerated realistic hair creation, In-game skin simulation and rendering technology. To round out its GPUOpen relaunch week, as AMD calls it, the company will host its first event dedicated to virtual developers on Friday. The Let's Build event will play host to many of the presentations Team Red had planned for the Game Developers Conference (GDC).