Will 5G really revolutionize virtual reality? Oculus is not so sure

Will 5G really revolutionize virtual reality? Oculus is not so sure

Excited for 5G? There has been a lot of publicity about the potential of the next wave of network speeds and the impact of exponentially faster data speeds. However, regarding the impact of 5G on virtual reality, John Carmack, CTO of Oculus, is not holding his breath.

Speaking to the congregation of developers, media enthusiasts and VR at OC6 (Oculus Connect 6) in San Jose, Carmack said: "We are still being asked about 5G. What impact will 5G have on VR? (People hardworking) in 5G who wants an amazing magic hook that people should want 5G for. "

Carmack adds that 5G providers are "in the difficult position of trying to make it look different and new, but all they have is more bandwidth."

Carmack acknowledges improved data rates and how it could improve video streaming, stating that "we could be interested in it and get really impressive and immersive streaming videos." But (5G) "It's not a unique quality, it's just a better pipeline."

Calm down

This is an interesting take on the part of the technical director at Oculus, who is a leader in the growing VR industry, particularly due to his expertise in Id Software and his creation of franchise franchises. longtime video games like Doom, Quake, and Rage.

Qualcomm predicts a 10-fold decrease in latency compared to 4G and Sol Rogers, CEO of REWIND, told LaComparacion that "the computing and graphics power available to create incredible experiences for everyone" will grow exponentially. "

John Carmack was one of the co-creators of the Gory Doom franchise

John Carmack was one of the co-creators of the Gory Doom franchise

(Image credit: Bethesda)

But we assume that Carmack's point of view is still valid, since 5G will not necessarily change the type of experiments proposed, but will also allow them to be more consistent and stable.

Carmack seems more interested in potential hardware advancements, such as the introduction of manual tracking for the Oculus Quest, resolution enhancements, or fairly basic haptic feedback forms that can significantly change hardware features and capabilities. virtual reality. (He tells the developers in the crowd that "you just have to hit (the users) in the hands of the haptic if you want them to like it.")

With 5G still relatively new, its applications are still being used at an early stage, but it is clear that not everyone agrees that this is the big technological shake-up others think of.